Hey, it's Donna! 💛 This one's a tense little cinematic heist scene — someone spots a hero object through a car window, smashes the glass, grabs it, and runs. Two reference images, a locked-off interior shot, and a handheld exterior finish. Here's the full breakdown.
Locked-off interior smash-and-grab, cut to a short handheld exterior escape.
REFERENCE MAP Image 1 = PRIMARY CHARACTER REFERENCE Use Image 1 as the exact identity reference for the main character. Preserve the recognizable facial features, hairstyle, proportions, gender, and outfit exactly as shown in Image 1, consistently throughout the entire video. The character's gender and clothing are determined entirely by Image 1 — do not assume or default to any specific gender or wardrobe. The character must clearly look like the person in Image 1, not a generic actor or model. Image 2 = HERO OBJECT REFERENCE Use Image 2 as the exact visual reference for the hero object. Replace the original PS5 box concept with the exact object shown in Image 2. Preserve its recognizable object type, shape, proportions, color, material, branding, logo placement, surface details, and overall appearance as closely as possible. Do not reinterpret or convert it into a shopping bag, box, package, or any other object type unless that is what Image 2 actually shows. VIDEO PROMPT Create a 15-second cinematic realistic video. SCENE SETUP Interior of a vintage 1970s black sedan, viewed from a camera placed low on the rear bench seat, shooting past the driver's headrest toward the closed right-side rear window. The hero object from Image 2 stands upright on the black leather rear seat, front facing camera, tilted back slightly, held in place by the car's black seatbelt strapped diagonally across it. Warm late-afternoon sunlight enters through the glass. Outside the car window, a warm brick wall and iron railing are visible, softly out of focus. CHARACTER The thief is the exact individual shown in Image 1 — same gender, same face, same body type, wearing the exact same outfit shown in Image 1. Do not change, restyle, or reinterpret the outfit. Do not change the gender. The thief's performance should feel natural, alert, and realistic. SHOT STRUCTURE 0–3s The camera remains completely locked inside the car. The thief walks past the right-side rear window from left to right, then suddenly stops mid-stride and steps back into frame. The thief notices the hero object inside the car, leans closer to the window, cups one hand against the glass to reduce reflection, and stares directly at the object, narrowing the thief's eyes. 3–6s The thief quickly looks left, then right, checking whether anyone is watching. The thief drops out of the bottom of frame, then rises back into view holding a rough grey stone, weighing it once in one palm, preparing to strike. 6–9s The thief swings hard and smashes the right-side rear window. The glass should burst into thousands of glittering tempered glass fragments, spraying inward across the black leather seat and across the front of the hero object. The flying glass catches the late-afternoon sunlight. The thief throws the stone away off-frame immediately after the smash. 9–12s The thief reaches through the shattered window opening, presses the seatbelt buckle so the belt snaps loose off the hero object, then grabs the hero object with both hands and drags it out through the broken window opening. Small glass crumbs slide and skitter across the leather seat as the object leaves frame. 12–15s Cut to a low handheld exterior shot from the pavement. The thief walks away quickly with the hero object hugged tightly against the thief's chest. The outfit moves naturally with the thief's stride, exactly as shown in Image 1. Behind the thief, a police cruiser rolls into frame with rooftop lights turning on. The thief notices it and breaks into a sprint, exiting frame fast while the shot holds briefly. CAMERA RULES The interior sequence must remain fully static and locked — no pan, no tilt, no push-in, no zoom, no camera drift. Only the final exterior shot should be low handheld. Use shallow depth of field: keep the hero object and glass fragments sharp, keep the background street softer and slightly blurred. VISUAL STYLE Cinematic realism, natural performance, believable motion, realistic glass physics, realistic seatbelt interaction, warm late-afternoon sunlight, black leather interior with visible texture, subtle reflections on the car window, grounded urban atmosphere, tense but realistic pacing. SOUND Ambient street hum, footsteps outside the car, brief pause of tension, sharp glass shatter, seatbelt buckle click, movement rustle, quick footsteps, distant siren rising late. NEGATIVE / IMPORTANT CONSTRAINTS Do not change the character's identity, gender, or outfit from Image 1. Do not default to a specific gender — match Image 1 exactly. Do not replace the hero object with a PS5 box. Do not reinterpret the hero object as a shopping bag, box, package, or generic prop unless that is what Image 2 actually shows. Preserve the actual object type and recognizable appearance shown in Image 2. Do not move the camera during the interior car sequence. Do not stylize the scene into comedy or exaggeration. Do not overdo slow motion. Keep the action realistic and physically believable.
If you use one of these prompts, tag @aiwithdonna so I can see what you create.
More guides coming soon!